Battle 
      Grounds: Trees 
       
      This type of battle 
        ground is comprised of many tall trees (>10m) within close proximity 
        to another. Sparce trees (i.e. greater than 20m apart) do not fall into 
        this battle ground category. In this type of environment, one's line-of-sight 
        is minimized due to the amount of trees and vegetation around. Water wars 
        which occur in these forested areas involve a lot more strategy and use 
        of the abundant hiding places. 
      IN THE THICK OF THINGS 
        One thing to definitely take advantage of in trees are the trees themselves. 
        Trees offer great hiding places and can allow one to sneak up on enemy 
        positions or set up ambush spots. Be forewarned, the enemy can do this 
        as well. The main difficulty is often getting one's bearings in a forest. 
        A compass can come in handy if one's water war game is being held in a 
        large, forested area. 
      When traversing between 
        trees, one must watch one's footing and listen to the sounds about. Tree 
        roots and fallen branches are both a tripping hazard as well as a potential 
        noise maker which can give away one's position. Dried leaves should also 
        be avoided if one wants to minimize the noise one makes. 
      When hiding or ambushing, 
        firing a stream of water from behind a tree is a fairly simple task. A 
        common technique is to glance, fire, then return to one's hiding position 
        behind a large tree trunk for protection. However, if engaging multiple 
        hostiles, be wary in case they attempt to circle the tree in both directions. 
        In that case, one can find oneself surrounded very quickly. 
      USING 
        THE VERTICAL 
        If one is a confident, experienced climber, and the trees are large 
        enough, one can often climb various trees to get a bird's eye view of 
        the surroundings. Depending on the network of branches, one may even be 
        able to cross from one tree to another but this is typically not a good 
        idea. Attacking from atop a tree if the line of sight is clear will definitely 
        give one a distance advantage. Take note, however, that one must climb 
        down to escape. Thus, it is often not a good idea to attack unless the 
        hostiles are far enough away that one will have enough time to climb down 
        and escape after firing. 
      I 
        THOUGHT A HEARD SOMETHING... 
        In the depths of a forest, one must rely as heavily on one's hearing 
        as one does on vision. This fact can be used to one's advantage. Throwing 
        a small stick or rock in another direction can send a nearby hostile investigating 
        the source of the noise as opposed to where one may be hiding. Distracted 
        hostiles are more easily surprised and soaked than those who are on their 
        guard. 
      MIND THE VEGETATION 
        Trees are living things, believe it or not. As such, try to be nice 
        to them. Thankfully, the ammo used in water fights will do a great job 
        in feeding them. However, avoid trying to force oneself through thick 
        undergrowth, breaking branches, etc. Not only will this make a lot of 
        noise but one is more likely to scrape/injure oneself in the process. 
      
        SHRUBS 
          | URBAN 
      
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