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Alarms/Booby-Traps
PREMISE ALARMS Just be sure to note where the alarms are set in order to not activate them, oneself. WATERMINES To make a water mine, start by making sure the bottle is empty and rinsed well with water to get rid of the soap, shampoo, etc. which it had previously contained. Note: Do NOT use any bottles which had contained toxic substances such as bleach, toilet bowl cleaners, etc. Once cleaned, first fill the bottle with water, fasten the cap and make sure there are no leaks by gently squeezing the bottle. If no water comes out, empty the water and drill/make two holes into the bottle on one face: one near the top and one near the bottom. The holes should be about 2mm in diameter. If the holes are too large, range is reduced. If they are too small, not enough water will be fired. Two holes are suggested so that if one is covered when the device is stepped on, the other will still fire. Once drilled, fill the bottle by opening the top cap, holding a finger to close the bottom hole, topping up with water, then closing the top cap. Mines should be placed hole-side up in shallow holes around an area of interest and camouflaged using some leaves or a very thin layer of soil. PLACING TRAPS The above diagram shows a suggested pattern of placement for alarms and watermines. Alarms should be positioned a little farther from the base to give a good notice-time when the enemy is approaching. Watermines are used to guard the base entrances to soak any enemy who tries to enter. |
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