Training
Guide: Part XIV - Water
Combat Team - Sniper
PROFILE
- SNIPER
Snipers are not necessarily a specialized person
in a water combat team. As such, snipers were not listed previously. However,
since snipering does play some use on the water battlefield, the following
attempts to give some decent guidelines on when and how to use it.
Snipers attempt to
soak a member of the opposing side without being seen, thus, without being
attacked. However, due to the fact that water blasters fire a stream of
water, the shot can easily be traced back to its source. Also, since most
water blasters have a range less than 50 feet, escape if spotted or after
an attack is almost impossible without being fired at first. As such,
the sniper should not only be good at finding and getting into a good
snipering position, but should also be an experienced fighter who is able
to get away quickly despite being under enemy fire.
The most proficient
snipers are able to employ both sniping and "hit'n'run" tactics
to soak the enemy relentlessly while suffering from minimal dampness.
TIPS
- should be armed
with a weapon which has a good range for sniping with (i.e. CPS
1000, CPS 1500, CPS
2000,)
- must be familiar
with various weapons, knowing common weapon ranges and payload
- should carry a
back-up weapon for close-quarter engagements with enemy troops
- should carry a
walkie-talkie (if available) for relaying information and location to
the rest of the team
- should make use
of higher ground or raised positions in order to increase the range
of one's weapons
- must always work
for the good of the team
SUGGESTED WEAPONRY
A good medium or large-sized weapon which has a good firing range
would be recommended along with a good back-up weapon. Water balloons
also recommended as a last resort weapon.
SUGGESTED NON-STANDARD
EQUIPMENT
- walkie-talkies
if available
- filled 500mL bottles
for refilling on the field (amount of water carried depends on the person
and their strength)
- filled water balloons
- binoculars (if
available)
Training
Guide: Part XIII | Training Guide:
Part XV
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