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Training
Guide: Part XVIII - Water Combat Team - Group Attacks
INTRO. Though the above movie goes by quickly and takes some of the enemy's movements for granted, the theory behind this method of engagement will help one's own team soak the hostile team with minimal dampness (unless, of course, they know about these techniques as well). At worst, one's team will be at level ground and sustain the same number of soaked casualities of water war. CHOOSING THE ATTACK GROUP The more effective attack groups are those who have trained together. Knowing one's allies strengths and weaknesses allow the members of the group support each other during combat. Of course, sometimes one's team is thrown together very quick and one may not know the level of training of one's allies. To attempt to compensate, a group leader should be assigned based on a quick vote. The leader's role is to make the general decisions which the team should follow. Training Guide: Part 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 Combat Tips: Offense:Individual | Defence:Individual | Offense:Group | Defence:Group | Game Types | Environment | Bases/Filling Stations | Training Guide Water Weaponry Tips: General Tips | Ammunition | Water Balloon Use | Blaster Technology Guide |
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